Math Adventures
A carved stone archway glowing with fire in front of an erupting volcano under a deep red sky.
The Math Ninja app icon: a glossy toy-3D watermelon slice crossed by a glowing katana blade, on a red background with a wave pattern.Math Ninja

Math Ninja

In development

Math Ninja turns math facts into a fast-paced slicing game for iPad. A problem appears at the top of the screen, candidate answers fly by on pieces of fruit, and the only job is to slice the right one. Daily Quests move a player up through seven belt tiers toward Black Belt, with timed Sensei belt tests along the way. A spaced-repetition engine tracks each fact from first recognition to real fluency, so review always lands on what still needs the most work.

Slice The Right Answer

A problem shows up top; answers fly by on fruit, and only the correct one should be sliced.

Seven Belts To Earn

Daily Quests carry a player through seven belt tiers up to a timed Black Belt test.

Practice That Remembers

A spaced-repetition engine moves each fact from first recognition to real, fast fluency.

A Parent Dashboard

See mastery percent, accuracy and speed trends, and exactly which facts need more practice.

Gallery

A dim wooden dojo interior at sunrise, with paper lanterns and open sliding doors looking out over misty hills.
Dojo at Dawn, where every session begins.
A row of trees full of warm pink-and-orange leaves or blossoms, glowing in late sunset light, with petals drifting across the sky.
One of seven painterly environments along the way.
A carved stone archway glowing with fire in front of an erupting volcano under a deep red sky.
Dragon's Gate, the final environment before Black Belt.
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